So, once I start messing around with intentionally making things sloppy or uneven I find that it's something I can play around with forever and keep discovering things. Here are a couple of other tricks to keep things loose in the clap track.
A little bit of random panning in a few of the clap layers really helps because the more panned a sound is, the more it tends to stick out, so this creates an additional shifting of the balance from clap to clap.
As a finishing touch, you can triple the size of your clapping section and make it fuller sounding by getting a Filter Delay into the mix. Set it up something like this:
The essential parts of this setup are:
All delays are in Time mode, set to values under 100ms, each 20ms apart.
Feedback is set to 0% (or very low) to avoid obvious delay artifacts.
All volumes are set to 0dB so the dry and delayed signals are the same volume
Feel free to experiment with the filter shapes, although I found that leaving them in their default positions worked just fine. Try turning them off and you'll probably find that the whole thing gets a bit too bright and sounds less realistic...but of course your mileage may vary depending on what you're doing...
SLOPPIER CLAPS
So, once I start messing around with intentionally making things sloppy or uneven I find that it's something I can play around with forever and keep discovering things. Here are a couple of other tricks to keep things loose in the clap track.
A little bit of random panning in a few of the clap layers really helps because the more panned a sound is, the more it tends to stick out, so this creates an additional shifting of the balance from clap to clap.
As a finishing touch, you can triple the size of your clapping section and make it fuller sounding by getting a Filter Delay into the mix. Set it up something like this:
The essential parts of this setup are:
Feel free to experiment with the filter shapes, although I found that leaving them in their default positions worked just fine. Try turning them off and you'll probably find that the whole thing gets a bit too bright and sounds less realistic...but of course your mileage may vary depending on what you're doing...
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